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Games Design/Programmer

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Procedural Generation Of Planets: Video Player
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Procedural Generation Of Planets: Welcome
Explore. The.
Stars.
This project was created as part of my final year dissertation project, to create a space simulation prototype that is able to procedurally generate planets within a solar system.
The project uses simplex noise on the surfaces of planets, as a way to manipulate the shapes of the sphere to form landmass. Each planet that is generated is visual distinct from each other, with procedural generation affecting size, terrain shape and height, atmosphere density and colour as a way to create unique looking worlds that are visual distanced from one another.
Procedural Generation Of Planets: Text
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Procedural Generation Of Planets: Welcome
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